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[Bug 322] Incorrectly diplayed DeadTime
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http://bugzilla.quagga.net/show_bug.cgi?id=322


d.sieborger@ru.ac.za changed:

What |Removed |Added
----------------------------------------------------------------------------
CC| |d.sieborger@ru.ac.za






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[Bug 322] Incorrectly diplayed DeadTime [ In reply to ]
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http://bugzilla.quagga.net/show_bug.cgi?id=322





------- Additional Comments From d.sieborger@ru.ac.za 2007-03-07 13:27 -------
Created an attachment (id=133)
--> (http://bugzilla.quagga.net/attachment.cgi?id=133&action=view)
proposed fix




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[Bug 322] Incorrectly diplayed DeadTime [ In reply to ]
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comments should be made in the comments box of this bug
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http://bugzilla.quagga.net/show_bug.cgi?id=322





------- Additional Comments From d.sieborger@ru.ac.za 2007-03-07 13:30 -------
I've also been able to reproduce this problem, and I'm pretty sure it's caused
by bug 134. It looks like ospfd was fixed to work with the new timers, but
ospf6d was left out. I've attached a patch/hack which fixes the problem for me.



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[Bug 322] Incorrectly diplayed DeadTime [ In reply to ]
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http://bugzilla.quagga.net/show_bug.cgi?id=322


paul@dishone.st changed:

What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |CLOSED
Resolution| |FIXED




------- Additional Comments From paul@dishone.st 2007-03-08 17:50 -------
Thanks. Applied to CVS.




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